This was quite possibly the hardest project I’ve ever had to do. As a 2D artist, I had difficulty navigating my fingers in a way that I could actually connect pieces to connect and make an object. However, I succeeded! For this project, I had to choose an architect and design a sculpture that is influenced by his work. I chose Frank Gehry and so my piece has very little negative form and is inspired by fish and the sea. I gave in a texture that resembles scales and put scale on individually in a wavelike motion.